PipeWire 0.3.77
|
Tutorial - Part 1: Getting Started | Index | Tutorial - Part 3: Forcing A Roundtrip
In this tutorial we show how to connect to a PipeWire daemon and enumerate the objects that it has.
Let take a look at the following application to start.
To compile the simple test application, copy it into a tutorial2.c file and use:
gcc -Wall tutorial2.c -o tutorial2 $(pkg-config --cflags --libs libpipewire-0.3)
Let's break this down:
First we need to initialize the PipeWire library with pw_init()
as we saw in the previous tutorial. This will load and configure the right modules and setup logging and other tasks.
Next we need to create one of the struct pw_loop
wrappers. PipeWire ships with 2 types of mainloop implementations. We will use the struct pw_main_loop
implementation, we will see later how we can use the struct pw_thread_loop
implementation as well.
The mainloop is an abstraction of a big poll loop, waiting for events to occur and things to do. Most of the PipeWire work will actually be performed in the context of this loop and so we need to make one first.
We then need to make a new context object with the loop. This context object will manage the resources for us and will make it possible for us to connect to a PipeWire daemon:
It is possible to give extra properties when making the mainloop or context to tweak its features and functionality. It is also possible to add extra data to the allocated objects for your user data. It will stay alive for as long as the object is alive. We will use this feature later.
A real implementation would also need to check if the allocation succeeded and do some error handling, but we leave that out to make the code easier to read.
With the context we can now connect to the PipeWire daemon:
This creates a socket between the client and the server and makes a proxy object (with ID 0) for the core. Don't forget to check the result here, a NULL value means that the connection failed.
At this point we can send messages to the server and receive events. For now we're not going to handle events on this core proxy but we're going to handle them on the registry object.
From the core we get the registry proxy object and when we use pw_registry_add_listener()
to listen for events. We need a small struct spa_hook
to keep track of the listener and a reference to the struct pw_registry_events
that contains the events we want to listen to.
This is how we define the event handler and the function to handle the events:
Now that everything is set up we can start the mainloop and let the communication between client and server continue:
Since we don't call pw_main_loop_quit()
anywhere, this loop will continue forever. In the next tutorial we'll see how we can nicely exit our application after we received all server objects.
Tutorial - Part 1: Getting Started | Index | Tutorial - Part 3: Forcing A Roundtrip